{#snippet pyramid(depth)}
{@const Pyramid = constructors[depth]}
{#snippet failed(error)}
{@const ErrorPage = errors[depth]}
{/snippet}
{#if constructors[depth + 1]}
{@const d = data[depth]}
{@render pyramid(depth + 1)}
{:else}
{@const d = data[depth]}
{/if}
{/snippet}
{@render pyramid(0)}
{#if mounted}
{#if navigated}
{title}
{/if}
{/if}