{#snippet pyramid(depth)} {@const Pyramid = constructors[depth]} {#snippet failed(error)} {@const ErrorPage = errors[depth]} {/snippet} {#if constructors[depth + 1]} {@const d = data[depth]} {@render pyramid(depth + 1)} {:else} {@const d = data[depth]} {/if} {/snippet} {@render pyramid(0)} {#if mounted}
{#if navigated} {title} {/if}
{/if}